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Clippings- BROADCAST: Procedural Generation and Simulation in DWARF FORTRESS (April 22nd)
- Physicists continue work to abolish time as fourth dimension of space
- Chinese Coup Rumors Run Wild Online, Then Disappear
- Understanding the Second-Generation of Behavior Trees – #AltDevConf
- NSScreencast: Bite-sized Screencasts for iOS Development
- C# for Gaming: Slides
- C# for Gaming: AltDevConf This Weekend
- Game Development Essentials #1 - Don’t use inheritance for your game objects
- Obvious Engine: a vision-based augmented reality engine for indie games
- Bubbles
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Tag Archives: cluetrain
Markets Are… Boring
So, this thread picked up, and Hugh and Doc Searls are now talking about a whole new kind of train. But before we go back to our drawing boards to think up a whole new slew of metaphors to describe … Continue reading
The Market For Something To Complain About Is Infinite
It’s interesting that there’s a bit of a backlash over at gapingvoid. The whole English Cut thing has to stand as the best example of Cluetrain-style thinking actually bringing in the Houblons. And Hugh’s done a great job helping Thomas … Continue reading